WOKER Hold ‘em
One of the 3 WOKER Word Games
Players are dealt 5 cards face down; then 4 community cards are dealt face up. Players can use community letters only once as they make words (i.e. if there is one ‘E’ in the community letters, each player can only use that E once). If there is a word in the Community cards, players cannot count the points unless they have added to the word (i.e. ‘RULE’ is in the community letters. A player can count that word if they add an ‘R’ and make it ‘RULER’). Players keep score by tallying the points of the words in their hand. Unused letters get subtracted from total. At end of 10 hands the player with the highest score wins.
Spell WOKER and its points are double!
Players are dealt 5 cards face down; then 4 community cards are dealt face up. After first 5 cards are dealt a round of betting occurs. After the 4 community cards are dealt, bets are again placed or players can fold. The player whose hand makes words with the most points wins the hand and the chips (there is no subtraction of unused cards), just like poker. Play ends after 10 hands and the player with the most chips wins.
Spell WOKER and win the hand!